Embedded systems and computer architecture [electronic resource]
להגדלת הטקסט להקטנת הטקסט- ספר
The author has taught the design and use of microprocessor systems to undergraduate and technician level students for over 25 years.*A core text for academic modules on microprocessors, embedded systems and computer architecture*A practical design-orientated approach*FREE CD-ROM features a unique microprocessor simulator, and accompanying website contains solutions, FAQs and updates to software
כותר |
Embedded systems and computer architecture [electronic resource] / G.R. Wilson. |
---|---|
מהדורה |
1st ed. |
מוציא לאור |
Oxford Boston : Newnes |
שנה |
2002 |
הערות |
Description based upon print version of record. Includes bibliographical references and index. English |
הערת תוכן ותקציר |
Front Cover Embedded Systems and Computer Architecture Copyright Page Contents Preface Notation used in the text Part 1: The Building Blocks Chapter 1. Binary numbers 1.1 Numbers within a computing machine 1.2 Adding binary integers 1.3 Representing signed integers 1.4 Addition and subtraction of signed integers 1.5 Two's complement theory* 1.6 Use of hexadecimal representation 1.7 Problems Chapter 2. Logic expressions 2.1 Logic - the bank vault 2.2 Evaluating the logic expression for the bank vault 2.3 Another solution 2.4 Simplifying logical expressions* 2.5 Rules for simplifying logical expressions using a map*2.6 Karnaugh-Veitch program, KVMap* 2.7 Quine-McCluskey method* 2.8 Problems Chapter 3. Electronic logic circuits 3.1 Electronic controller 3.2 Development of the bank vault controller design 3.3 Gates - electronic circuits that perform logical operations 3.4 Decoder circuit 3.5 Multiplexer circuit 3.6 Flip-flops 3.7 Storage registers 3.8 State machines* 3.9 Programmable logic devices* 3.10 Problems Chapter 4. Computer arithmetic 4.1 Circuit to add numbers 4.2 Adder/Subtractor 4.3 Arithmetic and logic unit 4.4 Shifting data 4.4 Fast adders* 4.5 Floating-point numbers* 4.6 Problems Part 2: Computing Machines Chapter 5. Computer design 5.1 A manual computing system 5.2 Storing data and program instructions 5.3 Connecting the machine components 5.4 Architecture of Simple Machine 5.5 More general view of the design of Simple Machine* 5.6 Improvements to Simple Machine 5.7 Architecture of the G80 microprocessor 5.8 Problems Chapter 6. Instruction set and code assembly 6.1 Programmer's model 6.2 Instruction format and addressing modes 6.3 Converting the source code to machine code - manual assembly 6.4 Using the assembler 6.5 Assembly language 6.6 Types of instruction 6.7 Problems Chapter 7. Program structures 7.1 Program control structures 7.2 Data structures 7.3 Subroutines 7.4 Problems Chapter 8. Simple computer circuits 8.1 G80 external connections 8.2 Read Only Memory Device - ROM 8.3 COMP1 computer - G80 with ROM only 8.4 RAM device 8.5 COMP2 computer - G80 with ROM and RAM 8.6 COMP3 computer 8.7 Microprocessor control signals 8.8 Problems Chapter 9. Input and output ports 9.1 Simple output port 9.2 Port address space 9.3 A simple input port 9.4 Programmable ports* 9.5 Serial data transmission - UART* 9.6 Problems Chapter 10. Input and output methods 10.1 Simple input and output 10.2 Handshaking 10.3 Simple output to a slow device 10.4 Do-forever loop 10.5 Processor interrupt 10.6 Possible interrupt mechanisms 10.7 Interrupt priority mechanisms 10.8 Non-maskable interrupt 10.9 G80 interrupt mechanisms 10.10 Direct memory access 10.11 Problems Chapter 11. More devices 11.1 Counter device and its use in a conveyor belt 11.2 Timer device 11.3 Calendar device 11.4 Pottery kiln |
היקף החומר |
1 online resource (309 p.) |
שפה |
אנגלית |
מספר מערכת |
997010703720605171 |
תצוגת MARC
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