Computer games Programming

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Information for Authority record

Name (Hebrew)
משחקי מחשב תכנות
Name (Latin)
Computer games Programming
Name (Arabic)
ألعاب الكمبيوتر البرمجة
Other forms of name
Computer game programming
Game programming (Computer games)
See Also From tracing topical name
Computer programming
MARC
MARC

Other Identifiers

Wikidata: Q1753830
Sources of Information
  • Work cat.: 95-018956: Lyons, E.R. Black art of Windows game programming, 1995.
  • LC database, May 1, 1995.

Wikipedia description:

Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skills in software engineering, computer programming in a given language, and expertise in one or more following area: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For multiplayer games, knowledge of network programming is required (the resultant code, in addition to its performance characteristics, is commonly referred to as the game's netcode by players and programmers alike). In some genres, e.g., fighting games, advanced network programming is often demanded, as the netcode and its properties (e.g., latency) are considered by players and critics to be some of the most important metrics of the game's quality. For massively multiplayer online games (MMOGs), even further knowledge of database programming and advanced networking programming are required. Though often engaged in by professional game programmers, there is a thriving scene of independent developers who lack a relationship with a publishing company.

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