Client/server computing

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Information for Authority record

Name (Hebrew)
מחשוב לקוח/שרת
Name (Latin)
Client/server computing
Name (Arabic)
الحوسبة العميل/الخادم
Other forms of name
Servers (Computers)
See Also From tracing topical name
Electronic data processing Distributed processing
MARC
MARC

Other Identifiers

Wikidata: Q44127
Library of congress: sh 93000502
Sources of Information
  • Work cat.: 93-9429: Dewire, D.T. Client/server computing(Distributed processing in which an application is split into tasks with certain tasks performed on the user's (client) machine and others on the host (server) computer)
  • LC database, 1/28/93(client/server computing; client-server architecture)
  • Byte, Jul., 1989:p. 215.
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Wikipedia description:

A server is a computer or software system that provides data, resources, or services to other computers called "clients" on a computer network. This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledgment. Designating a computer as "server-class hardware" implies that it is specialized for running servers on it. This often implies that it is more powerful and reliable than standard personal computers. However, large computing clusters may also be composed of many relatively simple, replaceable server components.

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