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It began with Babbage

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As a field, computer science occupies a unique scientific space, in that its subject matter can exist in both physical and abstract realms. An artifact such as software is both tangible and not, and must be classified as something in between, or 'liminal.' The study and production of liminal artifacts allows for creative possibilities that are, and have been, possible only in computer science. In this volume, Subrata Dasgupta examines the unique history of computer science in terms of its creative innovations, spanning back to Charles Babbage in 1819.

Title It began with Babbage : the genesis of computer science / Subrata Dasgupta.
Edition 1st ed.
Publisher New York : Oxford, University Press
Creation Date 2014
Notes Previously issued in print: 2014.
Includes bibliographical references and index.
English
Content Cover
It Began with Babbage
Copyright
Dedication
Contents
Acknowledgments
Prologue
1. Leibniz's Th eme, Babbage's Dream
2. Weaving Algebraic Patterns
3. Missing Links
4. Entscheidungsproblem : What's in a Word?
5 Toward a Holy Grail
6 Intermezzo
7 A Tangled Web of Inventions
8 A Paradigm Is Born
9 A Liminal Artifact of an Uncommon Nature
10 Glimpses of a Scientifi c Style
11 I Compute, Th erefore I Am
12. "The Best Way to Design . . ."
13 Language Games
14. Going Heuristic
15 An Explosion of Subparadigms
16 Aesthetica
Epilogue
Dramatis Personae1
Bibliography
Index
Series Oxford scholarship online
Extent 1 online resource (346 p.)
Language English
Copyright Date ©2014
National Library system number 997010713214405171
MARC RECORDS

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